I’m a huge fan of a game called Dungeon Crawl Stone Soup. (see official site
This game can either be played offline (by installing binaries for your OS/Distribution) , either online using a webbrowser that supports websockets.
The first solution looks hard to adapt for OSMC , the second one maybe less ;
Does anyone has an opinion on how hard it would be to have it working ?
You’ll likely need an X11 environment so play this so you probably need to follow these instructions ([Testing] X11(simple desktop) + Chromium(web browser) in a simple installer for Stretch) then you should be able to follow these instructions;
# Install the source repository
echo 'deb https://crawl.develz.org/debian crawl 0.22' | sudo tee -a /etc/apt/sources.list
# Install the DCSS signing key
wget https://crawl.develz.org/debian/pubkey -O - | sudo apt-key add -
# update your package list
sudo apt-get update
# install console version
sudo apt-get install crawl
# install tiles version
sudo apt-get install crawl-tiles
Doing this though is very much at your own risk so make sure you backup the system first.
I don’t know to what extent hardware (Vero vs. Pi) plays into this, but since OSMC is based on Debian, you should be able to install the packages mentioned under
Ubuntu, Debian & other Debian derivatives here.
Make sure to do a backup before!
If you are willing to play the console version rather than the nice graphical tiles then the instructions will likely be easier as you probably don’t need X11. If you were willing to play the console version you could then play online simply by SSHing to one of the servers, no install needed.