guessing its coming pretty soon the whole retroplayer package
Slowly getting there with the game addons. Having some library issues which I"m sorting out. After around 4 hours of build time it fails with one of the game addons. Fix and repeat.
Start with one add-on and add one a day in each nightly. If it fails, no big deal.
Also remember that the Moonlight addon is pretty broken, so avoid for now
Sam
17.8-013, 19 Jan 2017: Based off OSMC commit (b9120ae19e) and newclock5 (1e65ad0b39)
Build Highlights:
Bitstream refactor / VC1Bitstream parser
Revert ISO/filedirectory fix
NFSFile: Change ChunkSize to 128K
XBMC:
FIX: [amcs] Handle 3D → 2D Mono (PR:11464, 2 commits, 2 files changed)
[gui] improve scaling support for container layouts. (PR:11229, 1 commit, 4 files changed)
Bitstream refactor / VC1Bitstream parser (PR:11417, 1 commit, 11 files changed)
updated artwork containing full logo to reflect our registered mark (PR:11472, 1 commit, 7 files changed)
newclock5:
New commits in this build:
NFSFile: Chank ChunkSize to 128K (1e65ad0b)
17.8-014, 21 Jan 2017: Based off OSMC commit (bd841032a) and newclock5 (503f1e3b)
Build Highlights:
Included first game addon - game.libretro.2048. (Not working yet as I think you also need to include game.libretro)
Restore caching for slow plugins
Default to CONFIG_TCP_CONG_BBR (TEST)
Disable ADSP support
XBMC:
Crash on view current playlist with many items Ticket #17188 (PR:11475, 1 commit, 1 file changed)
[StringUtils] Fix SecondsToTimeString() for negative values (PR:11360, 1 commit, 1 file changed)
[cmake] add PythonSwig.cpp.template to DEPNDS in python_binding (PR:11460, 1 commit, 1 file changed)
[cleanup] remove leftover from autotools (PR:11481, 1 commit, 1 file changed)
unify library node names (PR:11424, 1 commit, 12 files changed)
peripheral.joystick:
Update NES30 buttonmap for latest firmware (PR:77, 1 commit, 1 file changed)
Add PS2 converter buttonmap (PR:72, 1 commit, 1 file changed)
pvr.iptvsimple:
Fix trailing spaces and travis CI (PR:100, 1 commit, 2 files changed)
Fix tvg-shift=0 (PR:99, 1 commit, 1 file changed)
newclock5:
New commits in this build:
Restore caching for slow plugins (39c1bcc7)
ADSP: Hack - disable (503f1e3b)
With the latest update, we get the new button called Games. Can someone explain me how it will works? Do I need to install Rom Collection Browser or Kodi will do it without that add-on? I’ll specify a shared folders that contains my roms? Separated in console folder?
Thanks
Under Addons / My addons / Gamr addons you need to enable the emulators/games/controllers. You can then setup a new source and browse to your roms collection.
Do I need the Rom Collection Browser? I’ve enabled two controller profile (NES and SNES) but cannot see the rom which I have separated by console folder
well there are more emulators coming like libretro.nestopia etc so it might be worth holding off for the moment until gmc has compiled em all for OSMC and im sure that instructions will popup on the kodi wiki on how to load games.
this is all pretty new so just bear with us
Still finding my way around it all as well.
You need to enable the specific emulator that will allow you to play the extension of file you have. Once you have done that you can browse to the file and load it.
I’ve did a quick test on the Atari emulator and managed to load up a game.
17.8-015, 25 Jan 2017: Based off OSMC commit (bd841032a) and newclock5 (503f1e3b)
Build Highlights:
Added the following game addons:
peripheral.xarcade
game.libretro.2048 game.libretro game.libretro.4do game.libretro.beetle-bsnes
game.libretro.beetle-gba game.libretro.beetle-lynx game.libretro.beetle-ngp
game.libretro.beetle-pce-fast game.libretro.beetle-pcfx game.libretro.beetle-psx
game.libretro.beetle-supergrafx game.libretro.beetle-vb game.libretro.beetle-wswan
game.libretro.bluemsx game.libretro.bnes game.libretro.bsnes-mercury-accuracy
game.libretro.bsnes-mercury-balanced game.libretro.bsnes-mercury-performance
game.libretro.cap32 game.libretro.dosbox game.libretro.fbalpha2012 game.moonlight
game.libretro.fceumm game.libretro.fmsx game.libretro.fuse game.libretro.gambatte
game.libretro.gw game.libretro.handy game.libretro.hatari game.libretro.lutro
game.libretro.meteor game.libretro.mgba game.libretro.nestopia game.libretro.o2em
game.libretro.pokemini game.libretro.prosystem game.libretro.quicknes
game.libretro.scummvm game.libretro.snes9x game.libretro.snes9x2002 game.libretro.snes9x2010
game.libretro.stella game.libretro.tgbdual game.libretro.tyrquake game.libretro.vba-next
game.libretro.vbam game.libretro.vecx game.libretro.virtualjaguar game.libretro.yabause
Broken and not included:
game.libretro.reicast game.libretro.pcem game.libretro.pcsx-rearmed game.libretro.mupen64plus
game.libretro.desmume game.libretro.nx game.libretro.picodrive game.libretro.prboom game.libretro.dinothawr game.libretro.genplus
Update
Moonlight and ScummVM are broken and crash.
How do I enable the emulator? Sorry for asking that much question. Just trying to make it work and give you, then, some feedback.
Once the different emulator are activated, it will see the right roms files?
Thanks
Ok, by leaving them in zip, I can see the files. But when I click them, they doesn’t load
This is my log
08:41:39.360 T:1958670336 NOTICE: VideoPlayer: Opening: nfs://10.20.30.95/mnt/md0/Public/RW/Roms/NES/Super Mario Bros. 3 (USA).zip
08:41:39.361 T:1958670336 WARNING: CDVDMessageQueue(player)::Put MSGQ_NOT_INITIALIZED
08:41:39.361 T:1528820720 NOTICE: Creating InputStream
08:41:39.434 T:1528820720 NOTICE: Creating Demuxer
08:41:39.824 T:1528820720 ERROR: Open - error probing input format, nfs://10.20.30.95/mnt/md0/Public/RW/Roms/NES/Super Mario Bros. 3 (USA).zip
08:41:39.825 T:1528820720 ERROR: OpenDemuxStream - Error creating demuxer
08:41:39.825 T:1528820720 NOTICE: CVideoPlayer::OnExit()
08:41:39.829 T:1958670336 NOTICE: CVideoPlayer::CloseFile()
08:41:39.829 T:1958670336 NOTICE: VideoPlayer: waiting for threads to exit
08:41:39.829 T:1958670336 NOTICE: VideoPlayer: finished waiting
08:41:39.829 T:1958670336 NOTICE: CVideoPlayer::CloseFile()
08:41:39.829 T:1958670336 NOTICE: VideoPlayer: waiting for threads to exit
08:41:39.829 T:1958670336 NOTICE: VideoPlayer: finished waiting
check retropie project for how to use the system
it also uses libretro as base since this is all new to us all else you can seek support on kodi forums from Garbear the developer of retroplayer.
Yes I know. Beware though, it’s RetroPlayer and not RetroPie. Just writing here my findings to help all of you since it’s pretty new.
a suggestion it might get cluttered in this thread if we do that so it might be a better idea to open up a separate thread for that
Ok, you also need to go into Addons, My addons, Games, Emulator et enable the emulator you want to use.
That’s what I said earlier