Just as an update: I know what’s causing the recent playback issues.
A simple (temporary) fix could be to revert a couple of things, but this won’t be solution we want going forward. If we can’t make enough progress in the next few days, then we’ll push this as a stop-gap to keep testers happy during this lockdown.
I would like to stress clearly though that this is still a testing build and is expected to be somewhat rough around the edges.
Cheers
Sam